/**    * ===============================================================================================================================================================
    * SaveGameBase - The base class for Saving and Loading Game.
    * This class uses DLLBind feature to save and load game in My Documents folder.
        
    * USAGE: Feel free to use this in your Commercial and Non-Commercial Projects. I expect a little credit somewhere inside your game but its your choice :)
        
    * Created by Satheesh P.V (a.k.a RyanJon2040)
    * Visit: http://unrealxeditor.wordpress.com
    * ===============================================================================================================================================================
**/

class SaveGameBase extends Object
dllBind(SaveGame);


var vector Loc; //Sample variable that saves player position.
const SAVE_VERSION = 1; //Change this number incase you dont want to load old save files.

dllimport final function string SaveGameToMyDocuments(string SaveTo, string SaveName, string Extension);

dllimport final function string LoadGameFromMyDocuments(string LoadFrom, string LoadName, string Extension, string FileNumber);


defaultproperties
{
    
}  